[ Creative Dimensionality ]
The Depth Advantage
Where form meets function—and imagination becomes real.
MODEL
Shape the form
From scratch builds to optimized assets—I sculpt and model with precision and intent.
TEXTURE
Add surface story
UV layout, surface detail, and texture painting that gives objects life and believability.
LIGHTING
Set the mood
I design and direct lighting for mood, realism, and animation-ready results.
The 3D projects I lead are built on craft, vision, and technical clarity.
The foundation of form. I build clean, efficient, and purposeful geometry, ensuring every model is perfectly sculpted for its final application—from a high-poly cinematic asset to a low-poly real-time model.
The story every surface tells. Using advanced PBR workflows, I create rich, photorealistic materials that give objects character, history, and a tangible sense of realism.
The director of the digital stage. I use light to sculpt mood, guide the eye, and create cinematic compositions that transform a simple scene into an evocative world.
Translating data into beauty. This is where vision becomes reality. I manage the complex process of rendering to produce final images and animations with a focus on both breathtaking fidelity and technical efficiency.
Breathing life into the digital. I apply the core principles of motion to make characters believable and products understandable, ensuring every movement serves the larger narrative and strategic goal.
The art of performance. I architect 3D assets to perform flawlessly in their final environment—especially for real-time applications like VR and AR, where every polygon and draw call matters.
[ Capabilities in 3D ]
Core Capabilities
From high-poly hero assets to real-time optimized scenes,
I deliver at every level.
3D Modeling
Hard-surface, organic, and stylized models created for animation, stills, or interactive use.
UV Mapping & Texturing
Clean unwraps, procedural and painted textures, and full PBR workflows.
Lighting & Rendering
HDRI, cinematic lighting, and rendering pipelines from C4D to Redshift.
Scene Composition
Set dressing, camera layout, and atmosphere built to serve story and clarity.
Animation & Motion
Object, camera, and character animation built for narrative and rhythm.
Virtual Reality Design
From modular worldbuilding to lighting and interactivity—I create VR-ready assets that are both performant and visually rich.